Over the weekend I did a little leveling. Decided to heal a few dungeons in between questing. For a healer that is a nicer way to level. Sure it is not as effective time wise after you have done the quests for the dungeon but it is still nice.
While disc priest leveling is a decent way to level it can not hold a candle to hunter leveling. My hunter's do so much damage in comparison. If I had to guess I would say no mob lives more then 6 seconds when I level a hunter but with a disc priest the average fight can be 20 or even 30 seconds long. My priest is already at 1 day played whereas any DPS class would be at least in their 60s by now.
As I said however I am not all about speed leveling this character. Sure I do it quick because that is the only way to level now. Everything is quick but it is just a little more reasonable when doing it on a healer that is questing for the majority of their leveling life.
Even as a disc priest you can handle a lot more then you really should be able to in my opinion. One quest I was working my way to where I needed to get and pulling 1 mob at a time when I made a mistake and got three at once. Just my luck but they where runners and kept grabbing more friends. By the time it was all said and done I had 9 bodies at my feet and was nearly oom.
The most I had on me at one time was 5 and it took a lot of multi dotting and burning to work through them all but I got it done. Before the changes to the game a pull like that would have killed any class in the game without a doubt. Now even a healer can manage.
In a way it was really fun and a nice break from the standard smite, smite, smite and that is all I do rotation it was a bit of a showing that there really is no risk of death any more. The only deaths I have suffered are in dungeons so far. I think there have been 7 of those.
I did have one death outside of a dungeon but that had nothing to do with mobs. It had to do with me being so used to having everything on characters and suddenly forgetting that I did not have everything on this one. I jumped down off a hill with the intention of hitting levitate and did not have any light feathers. Oops. I usually always have the glyph. So that does not really count as an environment death, that is a death of my stupidity.
When a healer questing can keep pulling mobs of equal or higher level and never suffer any deaths you know that the mobs are a tiny bit of a push over. I am not really saying that things should be brutal or hard but it should never be so easy that a healer can kill a stream of 9 mobs, 5 at one time, all at least 1 level higher, and not die.
I was healing one dungeon where the tank said in chat "I have such a hardon for your heals". It got a few laughs and of course I took it as a compliment because to me that meant I was doing well. In another dungeon the tank said that I was the best healer he has ever seen at low levels and was amazed that I had no heirlooms, no trinkets, no rings and no helm yet. He asked me how I managed to do it when people in all heirlooms sometimes have problems. I simply said, this is my 5th priest.
I have 5 priests, all disc. It is not about skill. It is about familiarity with the class and what they can do. There is a phase in leveling a disc priest where I could not heal anything no matter how hard I tried. At least I know when that is and I try to avoid dungeons during that phase. It is the late 20s to early 30s that can sometimes be a pain in the butt. Even more so if you do not have heirlooms.
I had another run where the tank kept telling me I sucked. We wiped. Often. He told me, all you do is use heal, you don't know how to play your class. He told the warrior he was speced wrong, he told the hunter his pet sucked, his dps sucked and he was not standing in the right place. He told the warlock that his spec sucked. He told us all we sucked.
So how do I counter that. I did exactly what he told me to do. I used only heal. He when into a pack of mobs, I started casting my heal before he even reached them. He died before my heal even went off.
I healed the warrior when he went into tank mode and I rezzed the tank after all the mobs where dead. I told the tank, your heal idea won't work because you go down in less then 3 seconds. The warrior is easier to heal then you are.
He did not say anything to me. Maybe he realized I knew what I was doing and there was a reason I was not using just heal on him like he suggested. He pulled the next pack, he died again, even with me doing things my way, the right way, I just could not keep him up. I healed the warrior through things again and we finished off the packs.
I rezzed him again and he insulted my ability again, insulted the warrior again, insulted the warlock again and of course to not let him feel left out, insulted the hunter again. Then after he explained to us how horrible we all where then he dropped group.
I've said it before and I will say it again. The person with the biggest mouth in a dungeon or raid is usually the worst player there. This is another case that proves it beyond a doubt.
Even if I have now healed about 8 dungeons that is the only tank I have ran into that I could not keep up. That was the only complete jerk I have run into. I ran into a few people I would rather never run with again but that was the only horrible player I have seen so far. What makes him a horrible player was not the fact he was a really bad tank it was the fact he was a complete jackass.
I have had 7 dungeon deaths. 5 where because of that tank. One of the other two where from a near wipe where the tank got feared and I was out of range and lost him. We finished off the packs but I died at the end. The other one was when me at level thirty something and a mage at 42 tried to two man stocks so I could get some wool cloth to catch up on my tailoring and the mage pulled just a few to many. Those guys stun, that is no fun.
So if basically every death I ever had came at the hands of a single tank in a single dungeon that surely must mean I am a bad healer.
Next up for this bad healer is level 50. I am hoping to push for 60 this weekend.
Tune in for the next update...
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